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Mirabi Tiane
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Posted - 2011.05.27 23:42:00 -
[1]
Crossposting a collection of good points in favor of making CQ optional:
Preface: I am not afraid of change. I have been looking forward to Incarna ever since it was first mentioned, before it even became known as WIS or Ambulation. What I am afraid of is a loss of immersion, which would be tragic as an effect of an expansion meant to increase immersion, and the high likelihood (at this point) that CQ will not live up to its potential simply because CCP is being stubborn and blinded by their excitement.
Originally by: Logan LaMort For once CCP, stop guessing at what people want and actually make some options available for users.
Originally by: Ciar Meara The thing that disturbs me most is the big "undock" button on the gantry. What is that supposed to do? From the video's shown so far we have some sort of "unpod" chamber. That is where we should have to go to interact with ships and pod. The gantry should be eyecandy for shipspinning (and perhaps later a lookout over the stationsactivities?).
Originally by: Mirabi Tiane
Originally by: Fix Lag There was one thing people asked to not have with Captain's Quarters, and that was being forced to use it instead of the hangar screen.
So of course it's going to replace the hangar screen.
YOU WERE DOING IT RIGHT.
NOW YOU ARE DOING IT WRONG.
I put it in nice big letters so you can't say you weren't told.
Quoted for justice. A capsuleer doesn't eject their pod from their ship and get out of their pod every time they dock. Some capsuleers probably stay in their pods 99% of the time. The following options MUST be implemented: [ ] Always show hangar when docking. [ ] Always show quarters when docking. [ ] Prompt to choose between hangar and quarters.
Originally by: Barakkus You don't though, you can just leave your character standing there and access the normal functions of being in station with the regular station UI.
The purpose of Incarna is enhancement of immersion. As a roleplayer, I foresee it damaging immersion if it is not made optional. Capsuleers do not get out of their pods every single time they dock. There are very few aspects of EVE's game mechanics that an immersionist has to "filter out" in order to maintain their immersion; CCP should not add another thing like that, especially when doing so would be ridiculously contrary to their own stated purposes and the solution is both utterly simple and completely harmless. |

Mirabi Tiane
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Posted - 2011.05.30 02:21:00 -
[2]
Originally by: Ranka Mei NOT supported.
I like Incarna and everything about it. SIMS In Space sounds cool to me. :)
On a more serious note, Incarna is going to be the future of EVE. Already allowing people, in an early stage, to circumvent it will only delay/hamper/complicate its full deployment.
I like Incarna too, but I believe the slight benefit of forcing the entire playerbase to test its features is outweighed by the harm that move would do to immersion, as well as faith in CCP's willingness to listen to its customers. |

Mirabi Tiane
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Posted - 2011.05.30 05:24:00 -
[3]
Originally by: Ranka Mei What harm would come to immersion by forcing CQ?
Scroll up. Around the big red letters, I explained the harm to immersion.
To reiterate: Capsuleers do not get out of their pods every single time they dock. Like players, they value their time and efficiency, and on top of that decanting is a very uncomfortable and embarrassing process. By portraying things as if capsuleers do get out of their pod every time they dock no matter how brief the task they docked for, and as if getting into and out of the pod is trivial, CCP is ignoring their own Prime Fiction and setting new roleplayers up with false perceptions.
It has been pointed out that we can just pretend our character didn't decant whenever we don't believe they would have done so, especially since CQ is currently single-player, but why should we have to? Why should we have to when the solution is so extremely simple and harmless? |

Mirabi Tiane
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Posted - 2011.05.31 01:10:00 -
[4]
Originally by: MotherMoon meh, jsut don't press w a s or d
Reiterating: There are very few aspects of EVE's game mechanics that an immersionist has to "filter out" in order to maintain their immersion; CCP should not add another thing like that, especially when doing so would be ridiculously contrary to their own stated purposes and the solution is both utterly simple and completely harmless. |

Mirabi Tiane
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Posted - 2011.06.05 10:59:00 -
[5]
The return of the option to not load a station environment at all is a very good thing and I thank CCP. :)
The immersion issue remains, however, and "pretend your character didn't decant" is still not a valid workaround. |

Mirabi Tiane
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Posted - 2011.06.05 12:53:00 -
[6]
Originally by: Marlona Sky On SiSi now there is an option to load the station environment. Unchecked it and no Captains Quarters.
Your cries were heard and CCP listened. Enjoy.
Yes, and if you'd read the most recent posts in this thread you'd realize that although this is a nice development it does not address the core concerns here. |

Mirabi Tiane
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Posted - 2011.06.05 12:56:00 -
[7]
Edited by: Mirabi Tiane on 05/06/2011 13:03:57
Originally by: Hannibal Ord
Originally by: Marlona Sky On SiSi now there is an option to load the station environment. Unchecked it and no Captains Quarters.
Your cries were heard and CCP listened. Enjoy.
Reading Comprehension Fail.
The joke is on them and every other troll who has dropped by, because their posts bump the thread and bring us closer to 5+ pages.
It doesn't really worry me that so few have bothered to support this. There have already been more supporters than most Assembly Hall threads get, and the issues of immersion and optionality are almost universal regardless. As long as those issues remain visible at the corner of CCP's eye, there's a chance they'll take notice and spend the mere ten minutes it would probably take to implement the three options Morar Santee reiterated and/or return the classic hangar view to default and add a "Decant" button. |
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